Aramil Netyoive, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western man is dressed in an above average manner. His auburn hair is slicked back into a classic pompadour. His amber eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 33 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 4000 gp. Bloodstone (50 gp). Golden yellow topaz (800 gp). Star rose quartz (50 gp). Red garnet (40 gp). Azurite (7 gp). Golden pearl (40 gp). Coral (40 gp). Sardonyx (50 gp). Rich purple corundum (1300 gp). 1 Minor magic item.
Erevan Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He keeps his brown hair in a flapper bob. His eyes are likewise amber.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others.
Ideals: Athletic, Joker. Flaws: Fearful, Disease. Bonds: Nature. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 16
Hit Points 18 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 22 (+6) | 8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +10 / 3d10+6, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 300 pp. Blue sapphire (500 gp). Banded agate (12 gp). Silver pearl (50 gp). Star rose quartz (80 gp). Blue quartz (12 gp). Fiery yellow corundum (500 gp). Rhodochrosite (12 gp). Golden yellow topaz (1600 gp). Chrysoprase (80 gp). Tiger eye turquoise (12 gp).
Caeldrim Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears grey painted combat armor at almost all times. He wears a deerstalker hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them
History: Caeldrim was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and wants to raise his children well
Ideals: Joker. Flaws: Shy. Bonds: Family, Rich. Occupation: Adventurer
Voice: American accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 59 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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