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NPC Generator

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Advanced [show]


Caeldrim Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and white. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 7 years old his parents immigrated from the west. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.

Motivation: He's looking for his big break; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Caeldrim Ofandrus, Male Elf Wizard 12
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 70 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills History +5, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: Tiger eye turquoise (14 gp).


Social Check DCs


Halimath Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He has a very tight haircut. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Halimath hails from a village terrorized by gnolls. Over the years he perfected his riding and shooting skills. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Nature. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Halimath Siannodel, Male Elf Wizard 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 58 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Golden yellow topaz (1400 gp). Jasper (70 gp). Aquamarine (1400 gp). Aquamarine (1400 gp). Blue quartz (8 gp). Alexandrite (1400 gp). Jet (60 gp). 1 Medium magic item.


Social Check DCs


Quarion Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of kukris on his belt, each one with a sapphire on the hilt. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Quarion took refuge in the old dungeon and found the beat up kukri and armor he uses now. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Bonds: Rich, Attractive, Nature. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Quarion Ofandrus, Male Elf Wizard 13
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 22 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Orc, Auran
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 3000 gp. Peridot (60 gp). Rhodochrosite (10 gp). Blue quartz (10 gp). Golden yellow topaz (1300 gp). Chalcedony (60 gp). Aquamarine (1300 gp). Jasper (60 gp). Hematite (10 gp). Freshwater pearl (10 gp). Tourmaline (120 gp).


Social Check DCs

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