Eiravel Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a fancy yellow suit. He keeps his white hair in a flapper bob. His eyes are a pleasant hazel.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.
History: Eiravel was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Servant again; and further expansion of business
Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Attractive, Job, Poor. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 36 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean yellow cloak covering his clean studded leather. His long silver hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: Quarion is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.
History: He was born the only child of a wealthy merchant. His druidic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by giants. Quarion was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Many giants want him driven away.
Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Enemies. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 14 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Sylvan, Giant
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 400 pp. Peridot (70 gp). Iolite (70 gp).
Uthemar Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears baggy red pantaloons and a grey scarf. With bright brown hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Job, Adventurer. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 51 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp. Violet garnet (1300 gp). Moss agate (8 gp). Tourmaline (160 gp). Rhodochrosite (8 gp). Golden yellow topaz (1300 gp).
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