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NPC Generator

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Advanced [show]


Erevan Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Mason business at a young age. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Mason for hire.

Motivation: Sabotage a competitor; and to reunite with his absent father

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Family, Job. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Erevan Wasanthi, Male Elf Wizard 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 27 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Arcana +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp. Chrysoberyl (90 gp). Moonstone (20 gp). Deep blue spinel (200 gp). Fiery yellow corundum (1200 gp). Onyx (20 gp). Freshwater pearl (4 gp).


Social Check DCs


Thamior Galanodel, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his golden hair in a flapper bob. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Fisher like his father before him.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Job. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Thamior Galanodel, Male Elf Wizard 13
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 36 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. Chrysoprase (70 gp). Bloodstone (70 gp). Bloodstone (70 gp). Peridot (70 gp). Aquamarine (1100 gp). Carnelian (70 gp). Brown-green garnet (140 gp). Black opal (1600 gp).


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears very tight pants and wife beaters, though occasionally he sports a violet coat. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Baker, but he got bored and became a Performer. During his travels, Aramil and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aramil discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aramil fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Justice. Flaws: Disease. Bonds: Job, Adventurer, Military. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Aramil Floshem, Male Elf Wizard 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 33 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Insight +6, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 4000 gp. Carnelian (30 gp).


Social Check DCs

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