Quarion Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He sports a flattop hair cut. His blue unseeing eyes seem to look past you.
Personality: He acts crazy and hedonistic. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his mother. In his 12th year, his parents were killed by a gnolls raid, leaving Quarion alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Gifted, Fighting. Flaws: Disease, Hedonist. Bonds: Enemies. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 43 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll, Aquan, Goblin
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).
Rael Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. His brown hair is greasy and uncared for. His brown eyes are slightly larger than normal.
Personality: This man loves music and to teach people music more than just about anything. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Body Guard, his mother struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Immigrant, Poor, Adventurer. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 44 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 100 pp. Tiger eye turquoise (13 gp). Alexandrite (1400 gp). Obsidian (13 gp). Banded agate (13 gp). Alexandrite (1400 gp). Azurite (13 gp). Coral (60 gp).
Arannis Othronus, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a lot of dark rich colors, with gold accents. His left leg appears badly burned and disfigured. His white hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Arannis studied abroad. He helped his father out around the business and became quite the natural. He was granted druidic powers by his dying brother.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Extrovert, Gifted. Bonds: Attractive, Job. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 45 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item.
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