Naeris Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in a clean pastel cloak covering his clean studded leather. He has a red handlebar mustache and slicked back red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.
History: Naeris lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.
Motivation: A deep hatred of giants; and to unite with his brother
Flaws: Lazy. Bonds: Attractive, Enemies, Family, Slave. Occupation: Soapmaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 41 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Draconic
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Bloodstone (20 gp). Violet garnet (1300 gp). 1 Medium magic item.
Koeth Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has a very tight haircut. His eyes are hazel and beady.
Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 54 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.
Aramil Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered spear and tarnished club as well. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Aramil began to lead the lost caravan. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the south.
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Enemies, Rich. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 48 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: Obsidian (14 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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