Uthemar Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears a simple white robe with blue stripes complete with hood, and his gloved hand is found clutching a lance. His hair is golden and curly. His eyes are likewise violet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.
History: The child of a Blacksmith, who enjoyed hunting, Uthemar was taken on many hunting expeditions. When Uthemar reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has a crush on the local Blacksmith; and a need for knowledge about a nearby landmark
Ideals: Athletic. Bonds: Adventurer, Nature, Military, Has a crush. Occupation: Healer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 17 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Violet garnet (1600 gp). Rhodochrosite (6 gp). Rock crystal (20 gp). Rich purple corundum (900 gp). Eye agate (6 gp). Jade (110 gp).
Vanuath Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south his family was never financially stable. He found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Insane. Bonds: Poor, Job, Adventurer. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 30 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Orc, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 pp.
Mindartis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His hair is chestnut and curly. His half smiles and green eyes are beguiling and draw you in.
Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.
History: The child of southern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Wishes to resurrect an old love; and doesn't want to be a dyer and was forced into it by his family
Ideals: Gifted. Bonds: Attractive, Immigrant, Family, In love. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 48 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling, Abyssal
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 400 pp. Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (900 gp). A delicate brass dragon egg (80 gp).
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