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NPC Generator

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Advanced [show]


Naal Raethran, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. With a patchy auburn beard and wild auburn hair. His eyes, though not visible through his cowl, are hazel.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Elven people.

Flaws: Racist. Bonds: Attractive, Immigrant, Religious, Poor. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Naal Raethran, Male Elf Wizard 12
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 3000 gp. Malachite (5 gp). Red-brown spinel (60 gp). Sardonyx (50 gp). Deep blue spinel (1200 gp). Jasper (50 gp). Blue diamond (4000 gp). Rhodochrosite (5 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Korfel Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green costume with the symbols of death on his torso. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Korfel hails from a village terrorized by drow. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Detective soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Bonds: Enemies, Family, Job. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Korfel Qualanthri, Male Elf Wizard 12
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 24 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 17 (+3)17 (+3)
Skills Perception +7, Stealth +6
Senses Passive Perception 16
Languages Common, Elven, Celestial, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1000 gp. Silver pearl (90 gp). Fiery yellow corundum (1300 gp). Eye agate (9 gp). Aquamarine (600 gp). Lapis lazuli (9 gp). Hematite (9 gp). Lapis lazuli (9 gp). Chrysoberyl (90 gp). Peridot (80 gp). Star ruby (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Iranapha, Male Elf [Permalink]

Personal [hide]

Description: An older man who is typically in his Adventurer uniform, he is not a threatening figure. His head has been shaved. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a slaver, Adran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Adventurer. He has set out to sabotage the competition.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adran Iranapha, Male Elf Wizard 14
Medium (4'8") Elf, Chaotic Good (CR 14)
Armor Class 14
Hit Points 23 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)17 (+3) 16 (+3)12 (+1)
Skills History +8, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Goblin, Draconic, Ignan
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444332

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (2100 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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