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NPC Generator

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Immeral Holimion, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a violet deerstalker hat and violet clothes. His auburn hair is smooth and relatively long. His eyes, though not visible through his cowl, are violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by illithids. Immeral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and he is content

Flaws: Selfish, Secretive, Mundane. Bonds: Immigrant, Enemies. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Immeral Holimion, Male Elf Wizard 13
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 55 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 3000 gp.


Social Check DCs


Halimath Othronus, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears a yellow small hat and yellow clothes. His white hair is lengthy and is close to two feet long. His half smiles and blue eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Halimath lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Halimath took refuge in the large cave and found the beat up bow and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Adventurer, Job. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Halimath Othronus, Male Elf Wizard 12
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 52 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Athletics +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2000 gp.


Social Check DCs


Aust Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His long chestnut hair reaches down to his waist. His violet eyes peer out from beneath his small violet hat.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Insane. Bonds: Nature, Family, Adventurer. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Aust Arnuanna, Male Elf Wizard 14
Medium (4'9") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 17 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +8, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 1000 gp. Silver pearl (40 gp). Red-brown spinel (40 gp). Brown-green garnet (40 gp). Blue star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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