Heian Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a black costume with the symbols of the sun god on his torso. His brown hair is cut jaggedly and amateurishly. His green eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Heian would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast plains. His father was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice, Persistence. Bonds: Military, Nature. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 50 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 20 (+5) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 300 pp.
Immeral Galanodel, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He very much looks the part of a Spy. His red hair is matted, messy, and big. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born to a pair of adventurers, Immeral grew up listening to his mother's many stories. He worked as a nervous Spy and found it very stressful. In the meantime he has taken over work as a Spy and occasionally as a mercenary.
Motivation: An old rival family wants him found; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Spy
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 19 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 500 pp. Eye agate (16 gp). Azurite (16 gp). Moss agate (16 gp). Chrysoprase (30 gp). Rock crystal (30 gp). Blue sapphire (1000 gp). Carnelian (30 gp). Moonstone (30 gp). Moss agate (16 gp).
Varis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man dresses in yellow turtlenecks beneath a white coat with pastel slacks. His blonde hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small desert village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly. Bonds: Poor, Family, Adventurer, Nature. Occupation: Bounty Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 67 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 200 pp.
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