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Gennal Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and tends to wear a large green jacket. His skin is also unnaturally pale. His brown hair and beard is wavy and long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a mountains tribe. A gifted student he started as a Mercenary, but he got bored and became a Guard. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and to be a mercenary again

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Gennal Caerdonel, Male Elf Wizard 12
Medium (4'7") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 37 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. Red spinel (80 gp). Blue star sapphire (700 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His ears are large.

Personality: He dislikes all the random violence that takes place in the south. He uses divination through singing.

History: Born to a pair of adventurers, Arannis grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Arannis Xistsrith, Male Elf Wizard 12
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +6, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. Black star sapphire (500 gp). Red garnet (60 gp). Golden yellow topaz (600 gp). Jet (60 gp). Malachite (5 gp). Deep blue spinel (600 gp). Brown-green garnet (60 gp). Rose (80 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His black hair is kept up in a ponytail inside a deerstalker hat. He has several tiny amethyst earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: The child of a Servant, who enjoyed hunting, Aelar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aelar took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: Rich, Religious, Nature. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Aelar Fasharash, Male Elf Wizard 12
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 32 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 100 pp. Sardonyx (60 gp). Deep blue spinel (400 gp). Carnelian (60 gp). Bloodstone (60 gp). Pink pearl (90 gp).


Social Check DCs

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