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Naal Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Naal Raethran, Male Elf Wizard 13
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 15 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 7 (-2)13 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +8, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp. Red-brown spinel (130 gp). Coral (130 gp). Star rose quartz (20 gp). Iolite (20 gp). Chrysoprase (20 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs


Arannis Floshem, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting red shirt and pants. He has silver hair. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. In his 16th year, his parents were killed by a brigands raid, leaving Arannis alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants revenge against brigands

Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Arannis Floshem, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 42 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)12 (+1) 17 (+3)18 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 300 pp. Aquamarine (1400 gp). Rhodochrosite (8 gp). Carnelian (50 gp). Smoky quartz (50 gp). Tourmaline (150 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Floshem, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His skin is flawless and his green eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Priest, who enjoyed hunting, Theren was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Stableman.

Motivation: Wants to open a new tavern.

Flaws: Selfish. Bonds: Attractive, Job, Nature. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Theren Floshem, Male Elf Wizard 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 71 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 14 (+2)9 (-1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Smoky quartz (40 gp). Red garnet (90 gp). Iolite (40 gp). Star ruby (1300 gp). Blue sapphire (1300 gp). Rock crystal (40 gp). Golden yellow topaz (700 gp). Moss agate (7 gp). Amber (90 gp). Banded agate (7 gp). Smoky quartz (40 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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