Aramil Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports blue clothing, slightly heavier than average wear. His tied-back hair is brown. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Flaws: Sensitive, Forgetful. Bonds: Poor, Job, Military. Occupation: Priest
Voice: German accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 17 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp. Blue diamond (8000 gp). Aquamarine (1100 gp). Black opal (800 gp).
Uthemar Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man is typically in his Painter uniform. He is muscular with a powerful set of arms. His blonde hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: Expand his business.
Flaws: Antagonistic, Disease. Bonds: Job, Attractive, Military. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 52 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 4000 gp. Freshwater pearl (10 gp). Freshwater pearl (10 gp).
Ivellios Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears just a yellow suit. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His eyes are green and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He has achieved small success as a Miller.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 33 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 4000 gp. Jade (40 gp).
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