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NPC Generator

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Advanced [show]


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light black in addition to tight pants. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the west. He moved from fad to fad and when he turned 15 he discovered music. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Justice, Artistic. Bonds: Job, Poor. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Naal Floshem, Male Elf Wizard 14
Medium (4'8") Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 16 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)9 (-1) 15 (+2)16 (+3)
Skills Deception +8, Stealth +8
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Citrine (20 gp). Golden pearl (130 gp). Aquamarine (500 gp). Aquamarine (500 gp). Sard (20 gp). Red-brown spinel (130 gp). Citrine (20 gp). Jasper (20 gp). Freshwater pearl (13 gp). Aquamarine (500 gp).


Social Check DCs


Arannis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his morningstar ready. He has shaved his head bald. His brown eyes are slightly larger than normal.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Arannis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: To prove his worth to the world; and revenge

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Enemies, Nature. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Arannis Lathalas, Male Elf Wizard 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 67 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp. Brass mug with jade inlays (600 gp). Solid gold idol (600 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Solid gold idol (600 gp). Sapphire pendant on gold chain (2600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Fivin Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fivin took refuge in the large cave and found the beat up shortspear and armor he uses now. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and wants to open a new tavern

Ideals: Joker, Logical. Bonds: Attractive, Job, Nature. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Fivin Ariessus, Male Elf Wizard 14
Medium (4'8") Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 24 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)12 (+1) 15 (+2)8 (-1)
Skills Animal Handling +7, History +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 4000 gp. Hematite (13 gp). Onyx (20 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Aquamarine (800 gp). Deep blue spinel (800 gp). Lapis lazuli (13 gp). Hematite (13 gp). Obsidian (13 gp).


Social Check DCs

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