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NPC Generator

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Advanced [show]


Traki Floshem, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long white hair reaches down to his waist. His brown unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: He got into the Cook business at a young age. Cursed with lycanthropy at a very young age, Traki has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Traki Floshem, Male Elf Sorcerer 6
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 500 gp.


Social Check DCs


Eiravel Galanodel, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His auburn hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Eiravel isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is an amazing painter.

History: Gifted from a young age, Eiravel studied abroad. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Eiravel began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Rich, Enemies. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eiravel Galanodel, Male Elf Sorcerer 9
Medium (4'8") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)13 (+1) 18 (+4)14 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Aelar Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his golden hair in a pixie cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aelar took refuge in the old dungeon and found the beat up whip and armor he uses now. He was granted martial powers by his dying brother.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Joker, Gifted. Flaws: Addict, Greedy. Bonds: Nature, Adventurer. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Aelar Ethanasath, Male Elf Sorcerer 6
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 1000 gp. Golden yellow topaz (1000 gp). Silver pearl (110 gp). Blue quartz (16 gp).


Social Check DCs


Aelar Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and dresses well, typically a more casual-formal manner. With bright red hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast desert. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Family, Nature. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Aelar Ofandrus, Male Elf Sorcerer 11
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 52 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 3000 gp. Red garnet (110 gp). Golden yellow topaz (900 gp). Lapis lazuli (14 gp). Red garnet (110 gp). Iolite (50 gp). Rhodochrosite (14 gp). Azurite (14 gp). 1 Minor magic item.


Social Check DCs


Carrie Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His long chestnut hair is drawn into a two foot long braid. His violet eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He would like to get married and retire; and he's attracted to the pc

Flaws: Addict, Secretive. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Carrie Ofandrus, Male Elf Sorcerer 11
Medium (5'0") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 20 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)18 (+4) 17 (+3)13 (+1)
Skills Investigation +8, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Dwarven, Sylvan, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 1800 gp. Chrysoprase (30 gp). Azurite (14 gp). Violet garnet (300 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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