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NPC Generator

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Advanced [show]


Dayereth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, red, dusty cloak. He wears a colorful flower in his silver hair. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Dayereth grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To reunite with his absent father; and to protect his home

Ideals: Joker. Bonds: Attractive, Guardian, Adventurer, Job, Family. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Dayereth Galanodel, Male Elf Sorcerer 9
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Ignan
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1900 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (2000 gp). Jeweled anklet (3000 gp). 1 Minor magic item.


Social Check DCs


Adran Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears grey leather gloves, a grey jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. With bright black hair and a scraggly beard. His amber unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Disease. Bonds: Slave, Adventurer, Religious. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Adran Iranapha, Male Elf Sorcerer 12
Medium (4'9") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 58 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Medicine +7, Nature +7
Senses Passive Perception 13
Languages Common, Elven, Druidic, Giant, Ignan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 4000 gp. Eye agate (11 gp). Zircon (30 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a black suit, white shirt, and grey tie. He wears a top hat to hide his balding. His fierce green eyes like to dwell on things.

Personality: Immeral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: Born to a Barber, his father struggled to pay the bills. Immeral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Immeral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Immeral Ariessus, Male Elf Sorcerer 9
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Arcana +2, Deception +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Azurite (11 gp). Alexandrite (1000 gp). Deep green spinel (150 gp). Rock crystal (30 gp). Deep green spinel (150 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dreali Floshem, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Locksmith does. His blonde hair is smooth and relatively long. His violet eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He has built up a small fortune and can afford his own way.

Motivation: To be a Server again; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Job, Attractive, Rich, Immigrant. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Dreali Floshem, Male Elf Sorcerer 13
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 25 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)17 (+3) 16 (+3)12 (+1)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Terran, Celestial
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666640

Possessions: 100 pp. Azurite (6 gp). Zircon (20 gp). White pearl (130 gp). Blue quartz (6 gp). Freshwater pearl (6 gp). Freshwater pearl (6 gp). Tourmaline (130 gp). Obsidian (6 gp). Chalcedony (20 gp). Brown-green garnet (130 gp). 1 Minor magic item.


Social Check DCs


Varis Siannodel, Male Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this western man wears dark leathers with embroidery. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.

History: The child of a Barkeep, who enjoyed hunting, Varis was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Depressed, Selfish. Bonds: Nature. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Varis Siannodel, Male Elf Sorcerer 8
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 18 (+4)8 (-1)
Skills Nature +4, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs

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