Tharivol Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is able to make almost anything out of random pieces of junk.
History: Tharivol was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 16)
Armor Class 12
Hit Points 21 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Halfling
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 300 pp. A roughly beaten golden orb (160 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
Theriatis Firahel, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in a clean pastel cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His white hair is cut short. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Theriatis hails from a village terrorized by goblins. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion
Flaws: Greedy. Bonds: Religious, Enemies, Criminal record, Adventurer. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 800 gp.
Aust Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. His red hair is still thick. His eyes are likewise blue.
Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is greedy
Flaws: Ugly, Disease. Bonds: Family, Rich, Job, Enemies. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 39 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Infernal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 3000 gp. Alexandrite (400 gp). Sard (20 gp). Sardonyx (20 gp). Black opal (1500 gp). Deep blue spinel (400 gp). 1 Minor magic item.
Immeral Aloro, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is brown and very short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Immeral grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.
Motivation: To reunite with his old friends; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Adventurer, Poor. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. Solid gold idol (400 gp).
Ahvain Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears just a white suit. He carries with him a set of tridents on his belt, each one with a emerald on the hilt. He has no hair. His gray eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Ahvain was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Locksmith.
Motivation: Expand his business; and further expansion of business
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 7000 sp. Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item.
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