Quarion Raethran, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His white hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.
History: Quarion was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Fighting, Persistence. Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Tanner
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 76 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Ignan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Rose (20 gp). Carnelian (20 gp). Jet (70 gp). Blue star sapphire (1300 gp). Rich purple corundum (1300 gp). Red spinel (70 gp). Hematite (9 gp). Moonstone (20 gp). Chrysoberyl (70 gp). White opal (1300 gp). Moss agate (9 gp). Black pearl (700 gp). 1 Medium magic item.
Koeth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He dresses like a well dressed Guard does. His hair is cut close to his head. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Passionate, Gifted. Flaws: Forgetful. Bonds: Job, Criminal record. Occupation: Guard
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 15 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1500 gp. Star ruby (800 gp). Smoky quartz (20 gp). Chalcedony (20 gp). Deep green spinel (40 gp). Coral (40 gp).
Aramil Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this man prefers to wear black clothing when he does not wear armor. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are blue.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal singing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Aramil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He is currently in port desperately looking for someone to get him out; and many gnolls want him driven away
Ideals: Artistic. Flaws: Mundane. Bonds: Enemies, Family, Slave. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 10 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 2600 gp.
Koeth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. With a patchy golden beard and wild golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Koeth wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Koeth was born with his father's beautiful face. Koeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Koeth decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Disciplined, Justice. Bonds: Slave, Attractive, Criminal record. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1200 gp. White opal (1600 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item.
Himo Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He is well dressed, constantly wearing a black suit, green shirt, and tan tie, and his gloved hand is found clutching a axe. His red hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them
History: He was born at the edge of vast island. Himo was born on a far western island where he grew up under the tutelage of his father, an expert Dilettante. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many goblins want him driven away.
Ideals: Optimist. Flaws: Addict, Shy. Bonds: Nature, Immigrant. Occupation: Dilettante
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 8 (-1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: Deep green spinel (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!

