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NPC Generator

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Advanced [show]


Aramil Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His chestnut hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Aramil Selevarun, Male Elf Sorcerer 16
Medium (5'2") Elf, Lawful Evil (CR 16)
Armor Class 14
Hit Points 63 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +9, Stealth +9
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 7000 gp. Iolite (30 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Amber (160 gp). Rose (30 gp). Hematite (10 gp). Black pearl (500 gp). Azurite (10 gp). Deep blue spinel (500 gp). Deep green spinel (160 gp). Smoky quartz (30 gp). Amber (160 gp). Emerald (1000 gp). White pearl (160 gp). Black pearl (500 gp). Red garnet (160 gp). Violet garnet (500 gp). 1 Medium magic item.


Social Check DCs


Hadarai Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered longsword and tarnished halberd as well. He has a small bristly mustache and wavy brown hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Hadarai Qualanthri, Male Elf Sorcerer 7
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He is physically well-built. He is bald on top and has large blonde tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Halimath was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He became a Marshal soon after.

Motivation: Elven compassion; and expand his business

Ideals: Gifted, Impeccable, Persistence. Flaws: Ugly, Racist. Bonds: Job. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Halimath Iranapha, Male Elf Sorcerer 10
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 1 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 6 (-2)9 (-1) 16 (+3)14 (+2)
Skills Investigation +3, Survival +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1700 gp.


Social Check DCs


Caeldrim Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green armored body suit, with a simple tan line shooting up and back down. His hair is long and auburn with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His ears are large.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Marshal in town.

History: Caeldrim lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Caeldrim Fasharash, Male Elf Sorcerer 9
Medium (4'9") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Celestial, Abyssal, Gnome
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466664000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erevan Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has worked as a Bellfounder like his father before him.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane, Addict, Antagonistic. Bonds: Job, Criminal record. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Erevan Fasharash, Male Elf Sorcerer 8
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Black star sapphire (1300 gp). Amber (130 gp). Amethyst (130 gp). Zircon (20 gp).


Social Check DCs

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