Theren Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light brown in addition to tight pants, and is pretty ugly. His blonde hair is braided into rings. His hazel eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Theren was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.
Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Religious, Poor, Military. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 8000 sp. Aquamarine (1000 gp). Zircon (60 gp). Rock crystal (60 gp).
Himo Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a large brown jacket. He has a penchant for wearing a ring with an oversized emerald on his left hand. His moppish red hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable, Optimist, Entrepeneur. Bonds: Rich, Adventurer, Criminal record. Occupation: Sailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 38 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item.
Aelar Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He is bristling with hidden weapons, mostly clubs and hammers. His white hair is kept up in a ponytail inside a wide-brimmed hat. This blue eyed westerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He moved out east to avoid the crime he committed. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his religion dominates his actions
Ideals: Passionate, Pacifist. Bonds: Criminal record, Religious, Enemies. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1500 gp. Brown-green garnet (60 gp). Tourmaline (60 gp). Onyx (80 gp).
Traki Raethran, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white deerstalker hat and white clothes. He wears his blonde hair up. He has gray eyes and a white hat with a red feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and elven compassion
Ideals: Optimist, Professionalism, Fighting. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 9 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 200 gp.
Himo Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, grey cloak. His black hair is cut jaggedly and amateurishly. His ears are large.
Personality: Himo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born blind and as such lacked many opportunities for work. When Himo reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Justice. Flaws: Ugly, Disease. Bonds: Criminal record, Military. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 42 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 15 (+2) | 20 (+5) | 13 (+1) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Druidic, Giant, Infernal, Goblin, Terran
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 gp.
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