Ahvain Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Ahvain studied abroad. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He wants to meet his childhood hero; and someone believes him a fraud
Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Adventurer, Enemies. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 46 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp. Solid gold idol (1200 gp). Solid gold idol (1200 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. He has done his best to style his black hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.
History: He was born in the east. He moved out west to avoid the crime he committed. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To find somewhere to settle down; and he has decided he is irredeemable
Ideals: Disciplined, Professionalism. Flaws: Mundane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp.
Koeth Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his club ready. He has done his best to style his red hair to look like a famous performer. He has gray eyes and a green hat with a grey feather.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with his god.
History: Born in the south to a Herbalist, Koeth learned a great deal about his mother's area of expertise. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he would like to get married and retire
Ideals: Fighting, Philantrophist. Bonds: Religious, Job, Adventurer, Has a crush. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnoll, Ignan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1400 gp.
Vanuath Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple red line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his white hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 3 years.
Motivation: He is unsatisfied with his job.
Ideals: Entrepeneur, Artistic. Bonds: Attractive, Job. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Celestial, Ignan, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1500 gp. Rose (80 gp). Golden yellow topaz (1400 gp). Moonstone (80 gp). Chalcedony (80 gp). Citrine (80 gp).
Theren Hanali, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes, though not visible through his cowl, are blue.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Theren lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Flaws: Ugly. Bonds: Family, Criminal record, Military. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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