Rolen Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his ceremonial dagger. His hair, while still mostly red, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.
History: Rolen was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is wracked by social anxiety.
Flaws: Depressed, Fearful. Bonds: Poor, Adventurer. Occupation: Seamstress
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 17 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Just what you see.
Mindartis Holimion, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a grey poncho over his likewise colored trousers and shirt. His white hair is long and unkept. His eyes are blue and he is always smoking a pipe.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Professionalism. Flaws: Ugly, PTSD. Bonds: Military. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp.
Immeral Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.
History: His parents moved while he was still in utero so he is the first generation to be born here. Immeral was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Baker. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 15000 sp.
Aerdeth Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple green robe with grey stripes complete with hood. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a dagger on it. He is bald on top and has large brown tufts of hair around his ears. His fierce blue eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Aerdeth has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy, Disease. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 26 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. An abacus with copper, silver and gold markers (110 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled electrum ring (5000 gp).
Dayereth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears white leather gloves, a white jacket, and tight pants. He sports a long chestnut beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Unemployed profession.
History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Expand his business; and balancing his hectic life and new courier responsibilities is difficult
Flaws: Disease. Bonds: Religious, Job, Nature, Slave. Occupation: Courier
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 20 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Druidic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 370 pp. Bloodstone (60 gp). Aquamarine (600 gp). Blue quartz (13 gp). Red garnet (110 gp). Black pearl (600 gp). Rich purple corundum (1400 gp).
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