Theriatis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, blue cloak. He has a long black beard with little hanging trinkets. His hazel eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born in the south, but his parents moved at a very young age to the east. After coming to the age of reason, Theriatis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and an old rival family wants him found
Ideals: Philantrophist, Artistic, Gifted. Flaws: Fearful. Bonds: Family, Immigrant. Occupation: Seamstress
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 300 gp. Fire opal (400 gp). Onyx (20 gp). Peridot (20 gp). Amethyst (70 gp).
Carrie Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a blue coat with brown slacks. He is physically well-built. His blonde hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.
History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: To be a Ploughman again; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Job. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 56 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (5000 gp). A delicate silver chain set with a tourmaline (50 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (1600 gp). A silver and pearl hairclip (50 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Black velvet mask with numerous citrines (130 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is renowned for his bright red suits and hats. He has golden hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.
History: When he was but 4 years old his parents immigrated from the south. He moved from fad to fad and when he turned 15 he discovered painting. He got away from his former life and has fallen to alcoholism.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Addict, Depressed. Bonds: Immigrant. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Theren Othronus, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He keeps his red hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Theren studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theren. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: Seeks redemption.
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Criminal record, Adventurer. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 8)
Armor Class 15
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 20 (+5) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +7 / 2d10+4, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp.
Varis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and black robe with the hood down. He is bristling with hidden weapons, mostly flails and bows. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are hazel.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Varis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Varis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Varis. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Passionate. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Poor. Occupation: Mason
Voice: Posh accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 19 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2100 gp. An abacus with copper, silver and gold markers (60 gp). Gold dragon comb with red garnet eye (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Large well-done wool tapestry (200 gp).
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