Theriatis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. With a patchy chestnut beard and wild chestnut hair. He is baby faced.
Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.
History: Theriatis was born in the east. At a young age he loved to build and create. Theriatis was born on a far eastern forest where he grew up under the tutelage of his father, an expert Dyer. He got away from his former life and has fallen to alcoholism.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 16 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 160 pp. Silver chalice with lapis lazuli gems (150 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (1900 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).
Erdan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a well pressed and immaculate suit (or dress). His blonde hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He got into the Weaver business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.
Motivation: Wants a kiss; and balancing his hectic life and new weaver responsibilities is difficult
Flaws: Greedy. Bonds: Immigrant, Job, Nature, Has a crush. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 10 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 18 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Undercommon, Giant, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Thamior Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. He has styled his white hair well, parting it to the left. His fierce blue eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 30 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 220 pp. Silver comb with moonstones (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Black velvet mask with numerous citrines (140 gp). A roughly beaten golden orb (140 gp).
Beiro Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown wide-brimmed hat and brown clothes. He is bald on top and has large red tufts of hair around his ears. He has a dull look in his green eyes.
Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.
History: A powerful necromancer made him what he is. His mother was a soldier and died while he was still young. Beiro was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Mentor, Military. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 25 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 20 (+5) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d6+3, Ranged +8 / 2d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 800 gp. Onyx (50 gp).
Peren Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. He wears a small hat to cover his moderate length auburn hair. His green eyes peer out from beneath his small green hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the north his family was never financially stable. A freak accident while working with his Locksmith father left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Flaws: Disease, Hedonist. Bonds: Attractive, In love, Poor. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 24 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Rock crystal (20 gp). Red-brown spinel (80 gp). Deep green spinel (80 gp). Hematite (10 gp). Rhodochrosite (10 gp). Onyx (20 gp). Citrine (20 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp). Coral (80 gp). Deep green spinel (80 gp). Amber (80 gp). Hematite (10 gp). Obsidian (10 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

