Aramil Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Depressed, Fearful. Bonds: Adventurer. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 42 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Aquan, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 8000 gp. 1 Medium magic item.
Arannis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'9" and is generally well dressed albeit a few years behind the times. His hair, while still mostly chestnut, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in a small desert village. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Gnoll, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enialis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. His chestnut hair is smooth and relatively long. He has brown eyes and a green hat with a violet feather.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Enialis grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to raise his children well; and doesn't want to be a body guard and was forced into it by his family
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Adventurer, Rich, Family. Occupation: Body Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 44 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 80 pp.
Arannis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. He has a white handlebar mustache and slicked back white hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and he wants to get laid
Ideals: Optimist. Bonds: Rich, Has a crush, Adventurer, Criminal record. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Fire opal (1400 gp). Black star sapphire (1400 gp). Black opal (1400 gp). Black pearl (1000 gp). Aquamarine (1000 gp). Golden pearl (50 gp). Zircon (50 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is short and golden. This brown eyed northerner is not easily forgotten.
Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a wizard, Soveliss was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Rich, Job, Mentor. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
