Aramil Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a worn and beaten armor. He wears his golden hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Aramil was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting, Persistence. Flaws: Ugly, Disease. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 250 pp. Fire opal (1400 gp). Aquamarine (900 gp). Jade (120 gp). Tiger eye turquoise (14 gp). Rock crystal (60 gp). Coral (120 gp). Obsidian (14 gp). Golden pearl (120 gp). Violet garnet (900 gp). Eye agate (14 gp). 1 Minor magic item.
Enialis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a pastel suit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and beady.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: When he was but 8 years old his parents immigrated from the east. His father took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Nature. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 15 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: Embroidered silk and velvet mantle with numerous moonstones (600 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item. 1 Minor magic item.
Aerdeth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man typically wears white cloth garments or leather armor. His silver hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aerdeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Aquamarine (1300 gp).
Vanuath Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of strength on his torso. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Vanuath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.
Motivation: He seems to be bored by most things; and wants to raise his children well
Flaws: Mundane. Bonds: Attractive, Military, Religious, Family. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 34 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Draconic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 500 pp. Solid gold idol (300 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (1100 gp). Silver comb with moonstones (900 gp). Old masterpiece painting (700 gp). A small bag of saffron. (100 gp). 1 Medium magic item.
Fivin Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fancy white suit. His hair is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to open a new tavern; and a strong sense of loyalty to elven people
Flaws: Racist, Antagonistic. Bonds: Attractive, Mentor, Criminal record, Job. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 52 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Bloodstone (40 gp). Eye agate (9 gp). Blue quartz (9 gp). Moss agate (9 gp). Jade (70 gp). Aquamarine (1600 gp). Tiger eye turquoise (9 gp). Violet garnet (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
