Dayereth Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears white cloth garments or leather armor, and is pretty ugly. He has a small bristly mustache and wavy silver hair. He has a dull look in his gray eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Dayereth took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Slave Trader
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 400 gp.
Theriatis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. His golden hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He has always had a great fascination with Elven culture. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: When he was but 4 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the north, certain he would find work there.
Motivation: A deep hatred of dire rats; and his spouse's relatives view him with great suspicion
Flaws: Racist. Bonds: Enemies, Immigrant, Family. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Undercommon, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 20 pp. Rose (40 gp). Violet garnet (1200 gp). White pearl (150 gp).
Dreali Holimion, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has red hair. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.
History: Dreali was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Flaws: Ugly, Hedonist. Bonds: Guardian, Poor. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 7000 sp. Fire opal pendant on a fine gold chain (1000 gp). Golden circlet with four aquamarines (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item.
Rolen Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and chestnut. His green eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Rolen grew up listening to his mother's many stories. After coming to the age of reason, Rolen took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Gifted, Philantrophist. Bonds: Adventurer. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 18)
Armor Class 14
Hit Points 47 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 10000 gp. Chrysoprase (30 gp). Lapis lazuli (7 gp). Alexandrite (500 gp). Moonstone (30 gp). Banded agate (7 gp). Peridot (30 gp). Violet garnet (500 gp). Blue quartz (7 gp). Tiger eye turquoise (7 gp). Banded agate (7 gp). Red garnet (160 gp). Lapis lazuli (7 gp). Deep blue spinel (500 gp). Tiger eye turquoise (7 gp). Zircon (30 gp). Aquamarine (500 gp). Moonstone (30 gp). Onyx (30 gp). Blue sapphire (400 gp). Deep green spinel (160 gp). Obsidian (7 gp). Obsidian (7 gp). Red-brown spinel (160 gp). Aquamarine (500 gp). Iolite (30 gp). Carnelian (30 gp). Onyx (30 gp). Brown-green garnet (160 gp). Alexandrite (500 gp). Hematite (7 gp).
Thervan Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large silver tufts of hair around his ears. His green eyes have a joyful gleam in them most of the time.
Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and retire the richest man in the east
Ideals: Entrepeneur, Logical. Flaws: Ugly, Shy, Insane. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 14)
Armor Class 14
Hit Points 64 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
