Carrie Aloro, Male Elf [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor. He has a slight overbite and is overall scrawny. With a patchy auburn beard and wild auburn hair. His skin is flawless and his green eyes scan people very quickly.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Dilettante business at a young age. A freak accident while working with his Interpreter mother left him crippled. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Attractive, Job. Occupation: Dilettante
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 900 gp. 1 Minor magic item.
Aelar Berevan, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a tan coat over a black low-cut shirt, and a small hat upon his head, marred by chocolates. His moppish blonde hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Aelar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Actor.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Ugly, Depressed, Hedonist. Bonds: Military, Job. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 10 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp. Iolite (60 gp). Malachite (12 gp). 1 Medium magic item.
Koeth Teinithra, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy red hair. His brown unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Koeth isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a plains tribe. His mother was a soldier and died while he was still young. Koeth was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Nature, Military. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 16 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 19 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic, Undercommon, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 16000 sp. Lapis lazuli (12 gp). Violet garnet (900 gp). Silver pearl (60 gp). Golden yellow topaz (900 gp). Black pearl (900 gp).
Eiravel Liadon, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time, and his gloved hand is found clutching a crossbow. His hair is brown and very short. He has several tiny amethyst earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a criminal king-pin and mafia family His necromantic abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption.
Ideals: Optimist, Opinionated, Gifted. Bonds: Rich, Criminal record. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Giant, Abyssal, Ignan
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Fiery yellow corundum (1100 gp). Bloodstone (60 gp).
Riardon Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the south to a Interpreter, Riardon learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.
Ideals: Fighting, Athletic, Optimist, Joker. Flaws: Ugly. Bonds: Job. Occupation: Interpreter
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
