Koeth Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear green clothing when he does not wear armor. His auburn hair is kept up in a ponytail inside a top hat. His hazel eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To prove his worth to the world.
Ideals: Justice. Flaws: Impulsive. Bonds: Religious, Criminal record. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Just what you see.
Lamlis Nailo, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright blue suits and hats. His long red hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.
History: Lamlis was born with his mother's beautiful face. Lamlis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lamlis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: Wants his loneliness to end; and to get a good night's sleep
Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Criminal record, Has a crush. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 30 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 500 gp. Silver pearl (130 gp). Black pearl (900 gp). Rhodochrosite (4 gp). Coral (130 gp). Blue sapphire (700 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His brown hair is styled in orderly dreadlocks. His amber eyes have a joyful gleam in them most of the time.
Personality: Immeral wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Immeral lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Days after completing his studies, news broke out that his hometown was attacked by giants. Immeral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Regain custody of his daughter.
Ideals: Disciplined, Philantrophist. Bonds: Family, Enemies. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 62 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Jasper (30 gp). Smoky quartz (30 gp). Black opal (1300 gp). Rose (30 gp). Lapis lazuli (12 gp).
Fivin Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears professional attire. His auburn hair is braided into rings. He has a dull look in his brown eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Fivin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Fivin was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined, Persistence. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Butcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 100 gp.
Azaki Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He wears a tan coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head, and his gloved hand is found clutching a morningstar. His auburn hair is matted, messy, and big. His ears are large.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born several months after his mother was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Someone believes him a fraud; and many illithids want him driven away
Flaws: Ugly. Bonds: Enemies, Rich, Military, Immigrant. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 600 gp.
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