Enialis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright red hair and a scraggly beard. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Orc
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: Just what you see.
Tharivol Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: A rival would like him out of the picture.
Flaws: Shy. Bonds: Criminal record, Poor, Job. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 25 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 700 pp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Firahel, Male Elf [Permalink]
Personal [hide]
Description: A 4'10" eastern man, he dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His eyes are gray and catlike.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has worked as a Butcher like his mother before him.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Opinionated, Optimist, Gifted. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 46 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1700 gp.
Peren Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, green cloak. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are gray and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Sellsword business at a young age. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in halberd use. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers
Ideals: Athletic, Fighting. Bonds: Job, Family, Enemies, Military. Occupation: Sellsword
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1600 gp. Deep blue spinel (700 gp). Deep blue spinel (700 gp). Chalcedony (40 gp). Obsidian (12 gp). Star ruby (600 gp). Peridot (40 gp). Hematite (12 gp). Hematite (12 gp). Blue sapphire (600 gp). Hematite (12 gp).
Hadarai Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Gardener in town.
History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Gardener. He struck the Gardener job and began his own company from there.
Motivation: He is greedy; and further expansion of business
Ideals: Joker. Flaws: Addict. Bonds: Rich, Immigrant, Job, Nature. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 16 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1500 gp. Black star sapphire (800 gp). Citrine (70 gp). Chrysoberyl (140 gp). Blue star sapphire (800 gp). Violet garnet (1300 gp). Jasper (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
