Nim Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a fancy grey suit. His moppish brown hair is in a traditional bowl cut. His blue eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small mountains village. He moved out south to avoid the crime he committed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: He is a bit of a kleptomaniac; and he is wracked by social anxiety
Flaws: Cynical, Fearful. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 1 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His half smiles and green eyes are beguiling and draw you in.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his father was called into army service. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Bounty Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 10 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Zircon (20 gp). Golden pearl (150 gp). Alexandrite (800 gp). Banded agate (8 gp). Red garnet (150 gp). Jade (150 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He wears a colorful flower in his golden hair. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the west his family was never financially stable. His father was a soldier and died while he was still young. Carrie was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Optimist. Bonds: Attractive, Poor, Military, Debt. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 600 gp.
Traki Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He carries with him a set of rapiers on his belt, each one with a topaz on the hilt. His golden hair is smooth and relatively long. His half smiles and violet eyes are beguiling and draw you in.
Personality: Prone to second guessing himself, he comes off as nervous. Traki is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Traki lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family. Occupation: Roofer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 12)
Armor Class 15
Hit Points 25 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 11 (+0) | 19 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Terran, Celestial, Halfling
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Liadon, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown coat over a red low-cut shirt, and a feathered hat upon his head. He is physically well-built. His golden hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a necromancer, Aerdeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the west; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 14)
Armor Class 14
Hit Points 46 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 2000 gp. Hematite (10 gp). Moonstone (40 gp). Star rose quartz (40 gp). Chalcedony (40 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
