Halimath Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a grey vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: Halimath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 36 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 170 pp. Black pearl (1100 gp). Alexandrite (1100 gp). Golden pearl (140 gp). Deep blue spinel (1100 gp). Freshwater pearl (13 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His hair is auburn and curly. His gray eyes peer out from beneath his feathered yellow hat.
Personality: Theren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: He seems to be bored by most things.
Ideals: Athletic, Extrovert, Philantrophist, Impeccable. Flaws: Mundane. Occupation: Barber
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Ignan, Terran, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. Amethyst (150 gp).
Halimath Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and prefers to wear tan clothing when he does not wear armor. His skin is also unnaturally pale. His black hair is singed and shortened. He has hazel eyes and a tan hat with a grey feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Halimath grew up listening to his father's many stories. When Halimath reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: He desires power and/or immortality; and a rival would like him out of the picture
Flaws: Ugly, Cynical, Insomniac. Bonds: Adventurer, Military, Criminal record. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant, Auran, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1200 gp. Alexandrite (1500 gp). Malachite (14 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Aloro, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a white poncho over his likewise colored trousers and shirt and is in decent physical shape. He has styled his chestnut hair well, parting it to the right. His hazel eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Joker, Justice. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 42 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 600 gp.
Thamior Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His father raised him in a mountain cabin. After coming to the age of reason, Thamior took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Elven compassion; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Nature, Job. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 17)
Armor Class 12
Hit Points 64 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 1100 pp. Violet garnet (1200 gp). Moss agate (6 gp). Jasper (20 gp). Amethyst (90 gp). Hematite (6 gp). Rhodochrosite (6 gp). Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). Black pearl (1200 gp). Bloodstone (20 gp). Banded agate (6 gp). Blue diamond (8000 gp). Tourmaline (90 gp). 1 Medium magic item.
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