Aramil Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Aramil grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.
Motivation: Further expansion of business; and he desires power and/or immortality
Ideals: Pacifist, Persistence. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 40 pp.
Erdan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears white leather gloves, a white jacket, and tight pants. He is an epitome of beauty. He has moderate length chestnut hair. His blue eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Erdan's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Erdan was born with his father's beautiful face. Erdan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk
Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 5 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
Varis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Beggar uniform. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He has since lost track of the people in his past.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Insane, Shy. Bonds: Job, Family, Poor. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 51 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Coral (100 gp). Citrine (40 gp). Aquamarine (1400 gp). Red garnet (100 gp). Eye agate (10 gp). White opal (600 gp). Deep blue spinel (1400 gp). Jade (100 gp). Lapis lazuli (10 gp). Zircon (40 gp). Golden yellow topaz (1400 gp). Tourmaline (100 gp). Moonstone (40 gp). 1 Medium magic item.
Galinndan Floshem, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a criminal king-pin and mafia family Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist, Gifted. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Blue quartz (11 gp). Rhodochrosite (11 gp). Sard (40 gp). Sardonyx (40 gp). Citrine (40 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item.
Quarion Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. His brown hair is greasy and uncared for. He has amber eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and to clean up the streets
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Guardian, Rich. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 45 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Druidic, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Bloodstone (30 gp). Jet (140 gp). Malachite (12 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
