Fivin Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a black shirt with thin green vertical stripes and brown pants. He has a slight overbite and is overall scrawny. With bright red hair and a scraggly beard. His eyes are blue and he is always smoking a pipe.
Personality: He likes to make people angry or surprised. He is a font of random trivia from the lore and stories he has discovered
History: Fivin was born in the north. At a young age he loved to build and create. Through the years after Fivin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Fivin's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Shepherd.
Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg
Ideals: Logical, Persistence, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Shepherd
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 26 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 280 pp. Jade (70 gp). Banded agate (14 gp). Rhodochrosite (14 gp). Alexandrite (500 gp). Eye agate (14 gp). Emerald (500 gp). Red spinel (70 gp). 1 Minor magic item.
Thamior Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His red hair is braided into rings. He has a dull look in his hazel eyes.
Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the west; and wants to work out more often
Ideals: Persistence, Entrepeneur. Flaws: Disease, Shy. Bonds: Attractive, Nature. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran, Draconic, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 sp. A delicate silver chain set with a tourmaline (90 gp). 1 Minor magic item.
Uthemar Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Mayor. His hair is blonde, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Uthemar lived on a farm with his father, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Mayor job now, and dutifully fulfills any obligations he has.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Flaws: Insane, Selfish. Bonds: Attractive, Criminal record, Family, Job. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 8000 sp.
Aerdeth Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is dressed in a clean blue cloak covering his clean studded leather, marred by beers. He has styled his blonde hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Aerdeth grew up listening to his father's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends
Ideals: Gifted, Logical. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 5 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Silver comb with moonstones (800 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An abacus with copper, silver and gold markers (30 gp). Gold music box (4000 gp). 1 Medium magic item.
Aerdeth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. His red hair is lengthy and is close to two feet long. His eyes are a pleasant violet.
Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and to be a mayor again
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 18)
Armor Class 14
Hit Points 10 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 19
Languages Common, Elven, Gnoll
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 16000 gp. Chrysoberyl (160 gp). Tiger eye turquoise (9 gp). Coral (160 gp). Deep blue spinel (900 gp). Red spinel (160 gp). Star rose quartz (30 gp). Golden pearl (160 gp). Black pearl (900 gp). Blue quartz (9 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Black star sapphire (400 gp). Aquamarine (900 gp). Malachite (9 gp). Violet garnet (900 gp). Lapis lazuli (9 gp). Bloodstone (30 gp). Deep green spinel (160 gp). Star ruby (400 gp). Carnelian (30 gp). Sardonyx (30 gp). Red spinel (160 gp). White pearl (160 gp). Zircon (30 gp). Sardonyx (30 gp). Bloodstone (30 gp). Obsidian (9 gp). Hematite (9 gp). Jasper (30 gp). Rich purple corundum (400 gp). 1 Major magic item.
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