Laucian Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of tridents on his belt, each one with a amethyst on the hilt. His chestnut hair is smooth and relatively long. His eyes are violet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Fighting, Professionalism. Flaws: Cynical. Bonds: Religious, Adventurer. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 17 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 70 pp. Deep blue spinel (1100 gp). Jade (160 gp).
Halimath Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length brown hair. He has several tiny amber earrings on each ear.
Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Knight
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp.
Suhnae Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across
History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business
Flaws: Insomniac. Bonds: Attractive, Job, Criminal record, Mentor. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 8000 sp.
Dayereth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a grey tunic with blue highlights, and long grey pants that bunch up around his shoes, he is not a threatening figure. His hair is always cut to a buzz. His eyes are violet and beady.
Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Marshal business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dayereth took refuge in the large cave and found the beat up lance and armor he uses now. He has worked as a Marshal like his father before him.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a marshal and was forced into it by his family
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Nature, Family. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 39 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1000 gp. Aquamarine (700 gp). Rich purple corundum (1500 gp). Jasper (40 gp). Deep blue spinel (700 gp). Azurite (9 gp). Golden yellow topaz (700 gp). Alexandrite (700 gp). Smoky quartz (40 gp). Obsidian (9 gp). Malachite (9 gp).
Adran Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His golden hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He uses money and sex appeal to get what he needs; and revenge
Flaws: Disease. Bonds: Rich, Attractive, Enemies, Slave. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnome, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 gp.
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