Halimath Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears black painted combat armor at almost all times. His long red hair reaches down to his waist. His eyes are gray and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Halimath and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 49 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 16 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Halfling, Terran
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 900 gp. Blue quartz (11 gp). Aquamarine (1600 gp). Sard (20 gp). Pink pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a black and red handkerchief worn on his left side. His hair is chestnut and curly. His ears are large.
Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Criminal record. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 200 gp. Carnelian (40 gp). Rose (40 gp).
Immeral Berevan, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a hammer. He has moderate length white hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a very good compulsive liar and kleptomaniac.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic, Giant
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp.
Peren Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes dart from person to person.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He plays an instrument quite well.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Peren was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Peren's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by goblins. Peren was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Revenge; and wants to raise his children well
Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 45 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Orc
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1600 gp. Coral (50 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item.
Naill Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by beers. His silver hair has been sun bleached extensively. His brown unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in the east, but his parents moved at a very young age to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Ugly, Disease, Shy. Bonds: In love, Immigrant. Occupation: Bellfounder
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 51 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp.
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