Thamior Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man wears a black vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Ideals: Opinionated. Flaws: Ugly, Secretive. Bonds: Immigrant, Adventurer. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 25 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Hadarai Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. He keeps his long brown hair kept up in a rat tail. His violet eyes are passionate and lively.
Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.
History: When he was but 6 years old his parents immigrated from the east. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Slave. Occupation: Bowyer
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 35 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 80000 cp. Golden yellow topaz (300 gp). Violet garnet (300 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.
Adran Floshem, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Criminal record. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 66 (18d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 5000 gp. Alexandrite (700 gp). Violet garnet (700 gp). Aquamarine (700 gp). Jade (80 gp). Violet garnet (700 gp). Malachite (8 gp). Blue quartz (8 gp). Tourmaline (80 gp). Blue quartz (8 gp). Hematite (8 gp). Citrine (20 gp). Fire opal (900 gp). Bloodstone (20 gp). Golden yellow topaz (700 gp). Zircon (20 gp). Banded agate (8 gp). Citrine (20 gp). Black pearl (700 gp). Black opal (900 gp). Peridot (20 gp). Carnelian (20 gp). Black pearl (700 gp). Red-brown spinel (80 gp).
Beiro Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Beiro hails from a village terrorized by goblins. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.
Motivation: An old rival family wants him found; and wants to open a new tavern
Ideals: Athletic. Bonds: Enemies, Job, Criminal record, Family. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 28 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 20 (+5) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 700 gp. Blue quartz (10 gp). Amethyst (70 gp). Zircon (80 gp).
Gennal Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and he perpetually has his pickaxe ready. He has done his best to style his white hair to look like a famous performer. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Criminal record. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 24 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1500 gp. Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (60 gp). Old masterpiece painting (500 gp). A roughly beaten golden orb (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

