Erdan Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'5" and is dressed in a clean tan cloak covering his clean studded leather. His left leg appears badly burned and disfigured. His golden hair is drawn into a tight pony tail with a skull scrunchie. This green eyed westerner is not easily forgotten.
Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Erdan grew up listening to his mother's many stories. A gifted student he started as a Scribe, but he got bored and became a Body Guard. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Bonds: Adventurer, Job, Immigrant. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1900 gp.
Theren Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. He carries with him a set of falchions on his belt, each one with a amber on the hilt. His hair, while still mostly red, has prominent grey streaks. His violet eyes dart from person to person.
Personality: Eccentric and domineering, Theren will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Fighting, Extrovert, Persistence, Gifted. Bonds: Rich, Criminal record. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1400 gp. Silver chalice with lapis lazuli gems (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (1300 gp). Sapphire pendant on gold chain (1300 gp).
Soveliss Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears a black collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His silver hair is lengthy and is close to two feet long. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A powerful necromancer made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic. Flaws: Insane. Bonds: Criminal record, Mentor, In love. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 6000 sp. Brown-green garnet (160 gp). Jet (160 gp). Jasper (40 gp). Black opal (600 gp).
Adran Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man usually wears his pastel robe and has his hand crossbow always slung over his shoulder, and a wedding ring on his right hand. His hair is short and brown. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Shy. Bonds: In love, Rich, Nature. Occupation: Fisher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Ignan, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: Just what you see.
Erevan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A 4'10" southern man, he wears silk and lounges about seductively. He wears his red hair down. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Erevan isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Erevan was born the youngest of three triplets. His childhood dream was to be a Bookbinder, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.
Motivation: Further expansion of business; and to unite with his sister
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Family, Job. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 4000 sp. Star ruby (1400 gp). Moonstone (70 gp). Amber (150 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!