Beiro Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and is generally shirtless and showing off his tattooed chest. His long brown hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gray.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has since lost track of the people in his past.
Motivation: To clean up the streets; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Artistic. Bonds: Attractive, Family, Slave, Guardian. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 14000 sp. Fiery yellow corundum (400 gp). Black opal (400 gp). Alexandrite (1600 gp). Coral (40 gp). Carnelian (20 gp). Carnelian (20 gp). Rhodochrosite (7 gp).
Soveliss Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in brown turtlenecks beneath a black coat with green slacks. His tied-back hair is blonde. His eyes are hazel.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Soveliss grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Soveliss. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Athletic, Philantrophist, Justice. Bonds: Criminal record, Rich. Occupation: Herbalist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 19 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Full Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Laucian Liadon, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tan painted combat armor at almost all times. He wears his white hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.
History: Laucian was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world
Ideals: Joker, Persistence. Flaws: Selfish. Bonds: Attractive. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Peren Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a large green jacket. He is muscular with a powerful set of arms. He has moderate length blonde hair. His brown eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Peren studied abroad. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Money/treasure; and he wants revenge against orcs
Ideals: Joker, Gifted. Bonds: Rich, Adventurer, Enemies. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 18 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 1000 gp. Lapis lazuli (12 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item.
Eiravel Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He has a large red mantle and cape that has been intricately interwoven into his yellow robe. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Fisher profession.
History: His mother raised him in a mountain cabin. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: A strong sense of loyalty to Elven people; and wants to open a new tavern
Flaws: Racist. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Butcher
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 34 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic, Celestial
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Large well-done wool tapestry (400 gp). Gold music box (2000 gp). Gold and topaz bottle stopper cork (700 gp). Old masterpiece painting (1300 gp). Jeweled electrum ring (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

