Paelias Goltorah, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'10" and wears a yellow costume with the symbols of luck on his torso. His hair, while still mostly silver, has prominent grey streaks. His brown eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a forest tribe. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He now spends his time doing works of charity.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Philantrophist, Gifted. Flaws: Cynical. Bonds: Nature, Has a crush. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 0 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 80 pp. Black star sapphire (1100 gp). Amber (150 gp). Peridot (70 gp). Golden yellow topaz (1200 gp).
Arannis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His gray eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a very good compulsive liar and kleptomaniac.
History: Sold as a small child to a brothel owner, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Layabout like his father before him.
Motivation: Expand his business.
Bonds: Attractive, Job, Criminal record, Mentor, Family. Occupation: Layabout
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp.
Laucian Horineth, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large brown mantle and cape that has been intricately interwoven into his black robe. His long golden hair reaches down to his waist. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Sylvan, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Theriatis Raethran, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his bow ready. He has wavy auburn hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.
History: Theriatis was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption
Ideals: Fighting, Professionalism, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail and is in decent physical shape. His chestnut hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.
History: He got into the Animal Trainer business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Insane, Disease. Bonds: Job, Criminal record. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 40 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Draconic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: Violet garnet (1600 gp). Fire opal (400 gp). Tourmaline (120 gp). Jade (120 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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