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Korfel Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries greatswords. He has a small bristly mustache and wavy white hair. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: He was born into a rich family. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is greedy; and many brigands want him driven away

Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Immigrant, Enemies. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Korfel Amakiir, Male Elf Sorcerer 7
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. Gold and topaz bottle stopper cork (1500 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a red suit. He has shaved his head bald. His eyes are brown and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he is content

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Varis Qualanthri, Male Elf Sorcerer 6
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 15 (+2)18 (+4)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 20000 cp. Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a green cloak and cross-gartered brown stockings. His auburn hair is still thick. His eyes are a pleasant violet.

Personality: Calm and collected, he is a well trained Bounty Hunter. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Adventurer, Debt. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Beiro Ofandrus, Male Elf Sorcerer 6
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Naal Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He keeps his golden hair in a pixie cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and to find somewhere to settle down

Ideals: Optimist. Flaws: Mundane. Bonds: Immigrant, Religious, Mentor. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naal Lathalas, Male Elf Sorcerer 17
Medium (4'11") Elf, Neutral Evil (CR 17)
Armor Class 13
Hit Points 47 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Athletics +9, Medicine +8
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666

Possessions: 10000 gp. Aquamarine (1400 gp). Deep blue spinel (1400 gp). Freshwater pearl (14 gp). Peridot (20 gp). White pearl (120 gp). Azurite (14 gp).


Social Check DCs


Nim Othronus, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Nim studied abroad. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Nim Othronus, Male Elf Sorcerer 10
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Deception +5, Insight +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 110 pp. Tiger eye turquoise (5 gp). Sardonyx (40 gp). Violet garnet (700 gp). Black pearl (700 gp). Red garnet (80 gp). 1 Minor magic item.


Social Check DCs

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