Gennal Iranapha, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, he is an attractive figure. He is renowned for his bright blue suits and hats. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Merchant, his father struggled to pay the bills. He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.
Motivation: A need for knowledge about a nearby landmark; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Poor, Criminal record, Adventurer. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his warhammer, and is pretty ugly. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.
History: He was born to a criminal king-pin and mafia family Aramil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aramil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing his studies, news broke out that his hometown was attacked by drow. Aramil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow
Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Baker
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 16)
Armor Class 12
Hit Points 54 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1000 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (700 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A delicate brass dragon egg (80 gp).
Naal Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tight fitting red shirt and pants. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: Someone believes him a fraud; and he wants revenge against illithids
Ideals: Impeccable. Bonds: Attractive, Job, Religious, Enemies. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Auran, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Aramil Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears black leather gloves, a black jacket, and tight pants. He wears a colorful flower in his white hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.
History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Flaws: Racist, Selfish. Bonds: Attractive, Poor, Job. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 700 gp. Blue star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears brown leather gloves, a brown jacket, and tight pants. His brown hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and to be a detective again
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Mentor, Nature. Occupation: Ploughman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
