Caeldrim Firahel, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. His skin is fair and his fingers are delicate and long. He wears his brown hair down. His green eyes lackadaisically let the world flow into them.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Caeldrim grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better kind of golem.
Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break
Flaws: Antagonistic, Lazy. Bonds: Adventurer, Rich, Slave. Occupation: Bowyer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 18 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1900 gp. Chalcedony (30 gp). Chrysoberyl (80 gp). Deep green spinel (80 gp). Carnelian (30 gp). Deep green spinel (80 gp). Obsidian (13 gp). Amethyst (80 gp). 1 Minor magic item. 1 Minor magic item.
Quarion Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the east, but his parents moved at a very young age to the west. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Guard like his father before him.
Motivation: He is a bit of a kleptomaniac.
Flaws: Insane. Bonds: Job, Adventurer, Immigrant, Criminal record. Occupation: Guard
Voice: French accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 12 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Varis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. He has styled his red hair well, parting it to the left. His eyes are violet and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a necromancer, Varis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a crown-heir again
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Slave. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 42 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: Freshwater pearl (11 gp). Sard (50 gp). Sardonyx (50 gp). Golden yellow topaz (900 gp). Banded agate (11 gp). Freshwater pearl (11 gp). Iolite (50 gp). Smoky quartz (50 gp). Tourmaline (160 gp). Golden yellow topaz (900 gp). Jet (160 gp). Rock crystal (50 gp). Banded agate (11 gp). 1 Medium magic item.
Naal Floshem, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he usually wears his black robe and has his scythe always slung over his shoulder. His brown hair, when down, is lengthy. His fierce hazel eyes like to dwell on things.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Carter.
Motivation: Doesn't want to be a Carter and was forced into it by his family.
Flaws: Ugly. Bonds: Poor, Job, Family, In love. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Draconic, Auran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Erdan Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with Stetson hat. He wears his black hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born the only child of a wealthy merchant. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and retire the richest man in the south
Ideals: Athletic, Philantrophist, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 17)
Armor Class 11
Hit Points 65 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 200 pp. Smoky quartz (60 gp). Black pearl (1300 gp). Freshwater pearl (8 gp). Amber (50 gp). Deep blue spinel (1300 gp). Coral (50 gp). Malachite (8 gp). Azurite (8 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Citrine (60 gp). Alexandrite (1300 gp). Chalcedony (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!