Theriatis Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Assassin uniform. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Theriatis embodies much of what other species detest in the Elves. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Logical. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Azurite (13 gp). Black pearl (600 gp).
Lucan Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his shortspear. With bright golden hair and a scraggly beard. His eyes are a pleasant gray.
Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Religious. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Rhodochrosite (8 gp). Jade (130 gp). Onyx (50 gp). Pink pearl (130 gp). Onyx (50 gp). Rock crystal (50 gp). Moss agate (8 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. During his travels, Naal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Naal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Naal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Impeccable. Flaws: Ugly, Fearful, Disease. Bonds: Adventurer, Enemies. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 gp.
Lamlis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a tan costume with the symbols of the sun god on his torso. He wears a colorful flower in his silver hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the west to a Guard, Lamlis learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Guard job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor
Flaws: Impulsive. Bonds: Poor, Attractive, Religious, Job. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 24 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2000 gp. Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Solid gold idol (200 gp). A roughly beaten golden orb (180 gp). Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a long, green, dusty cloak, and sports empty pouches on his belt. He wears a small hat to cover his moderate length black hair. His eyes are violet and catlike.
Personality: Aggressive, abrasive, and angry, Vanuath embodies much of what other species detest in the Elves. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 45 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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