Soveliss Othronus, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. With bright white hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Disciplined, Artistic. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 15 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Giant
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 3100 gp. Sard (50 gp). Rich purple corundum (400 gp). Moss agate (6 gp). Violet garnet (1000 gp). Lapis lazuli (6 gp). Violet garnet (1000 gp).
Nutae Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His hair is auburn and curly. His eyes are blue and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Fearful. Bonds: Poor, Immigrant, Job, Nature. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 66 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 6000 gp. Large well-done wool tapestry (300 gp). Carved bone or ivory statuette (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A small bag of saffron. (50 gp). Old masterpiece painting (1900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.
Erdan Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tan trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He has a auburn handlebar mustache and slicked back auburn hair. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Erdan managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He doesn't get along with people that don't share his tastes; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Criminal record, Rich. Occupation: Courier
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Aquan, Draconic, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Lucan Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy black suit. His chestnut hair is braided into rings. He has several tiny jet earrings on each ear.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east, but his parents moved at a very young age to the north. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: An old rival family wants him found; and balancing his hectic life and new jeweler responsibilities is difficult
Flaws: Secretive. Bonds: Attractive, Rich, Immigrant, Family, Job. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1 Minor magic item.
Himo Teinithra, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly chestnut, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Himo was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Shy. Bonds: Job, Slave. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 gp.
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