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NPC Generator

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Advanced [show]


Korfel Hanali, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His hair is always cut to a buzz. His eyes are gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Korfel hails from a village terrorized by goblins. He helped his mother out around the business and became quite the natural. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Disease. Bonds: Religious, Enemies, Job. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Korfel Hanali, Male Elf Sorcerer 10
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 12 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 260 pp. Obsidian (7 gp). Rhodochrosite (7 gp). White opal (1100 gp). Golden yellow topaz (900 gp).


Social Check DCs


Aramil Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He has silver hair. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Elven culture. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Aramil lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic. Flaws: Racist, Depressed. Bonds: Criminal record, Family. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Aramil Ariessus, Male Elf Sorcerer 10
Medium (5'5") Elf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 22 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Athletics +5, History +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: Jade (140 gp). Golden yellow topaz (1600 gp). Freshwater pearl (10 gp). Amber (140 gp). Black opal (600 gp). Sard (60 gp). Tourmaline (140 gp). Violet garnet (1600 gp).


Social Check DCs


Caeldrim Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He has done his best to style his black hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Jeweler business at a young age. A gifted student he started as a Bookbinder, but he got bored and became a Jeweler. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is a bit of a kleptomaniac; and further expansion of business

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Caeldrim Casilltenirra, Male Elf Sorcerer 14
Medium (5'0") Elf, Neutral Evil (CR 14)
Armor Class 13
Hit Points 27 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Performance +8, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 700 pp. A necklace of small pink pearls (2000 gp). Silver comb with moonstones (800 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Uthemar Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a yellow and black handkerchief worn on his right side. His hair is blonde and very short. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: Uthemar was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he's in love

Ideals: Opinionated, Gifted. Bonds: Attractive, Adventurer, Has a crush. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Uthemar Selevarun, Male Elf Sorcerer 10
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +8, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1000 gp. Iolite (60 gp). Rose (60 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries halberds. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are amber and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Fighting, Extrovert. Flaws: Disease. Bonds: Mentor. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Efferil Lathalas, Male Elf Sorcerer 6
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 13 (+1)16 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling, Undercommon, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 5000 sp. Gold and topaz bottle stopper cork (1000 gp). Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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