Hadarai Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a violet poncho over his likewise colored trousers and shirt. He has a long white beard with little hanging trinkets. He wears a mask on his face.
Personality: He hates Elves with a passion. As such he is filled with self loathing. Hadarai is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Hadarai liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.
Motivation: Wants to raise his children well; and regain custody of his son
Flaws: Racist. Bonds: Attractive, Family, Military, Nature. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 7 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a red and brown handkerchief worn on his right side. He keeps his long chestnut hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Arannis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Flaws: Antagonistic. Bonds: Family, Military, Criminal record, Adventurer. Occupation: Barber
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp. Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Himo Teinithra, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are gray.
Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Shipwright, but he was a colossal failure. He struck the Tanner job and began his own company from there.
Motivation: To clean up the streets.
Ideals: Joker. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Tanner
Voice: Boston accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 10 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1300 gp. Gold music box (2000 gp). Brass mug with jade inlays (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). A necklace of small pink pearls (5000 gp).
Tharivol Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tan tunic with green highlights, and long red pants that bunch up around his shoes. His blonde hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.
History: He was born several months after his father was called into army service. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Passionate, Gifted. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Butcher
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 11 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Orc, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1 Minor magic item.
Rolen Firahel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears many layers of old clothing at all times. His brown hair is styled in orderly dreadlocks. His gray eyes dart from person to person to random spaces in the air.
Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many illithids want him driven away
Ideals: Fighting. Flaws: Ugly, Hedonist, Disease, Insomniac. Bonds: Poor. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 38 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven, Halfling, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 8000 gp. Blue star sapphire (700 gp). Freshwater pearl (5 gp). White opal (700 gp). Smoky quartz (40 gp). Aquamarine (200 gp). Malachite (5 gp). Red-brown spinel (70 gp). Rhodochrosite (5 gp). Smoky quartz (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
