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NPC Generator

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Advanced [show]


Efferil Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He wears a deerstalker hat to cover his moderate length blonde hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now spends his time doing works of charity.

Motivation: Many dire rats want him driven away; and he is content

Ideals: Joker, Philantrophist. Flaws: Mundane. Bonds: Attractive, Criminal record, Enemies. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Efferil Floshem, Male Elf Sorcerer 8
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 900 gp. Tourmaline (140 gp). Lapis lazuli (10 gp). Malachite (10 gp). Alexandrite (900 gp).


Social Check DCs


Nim Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His red hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a deep hatred of giants

Flaws: Hedonist. Bonds: Religious, Criminal record, Enemies. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Nim Siannodel, Male Elf Sorcerer 9
Medium (5'4") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 3 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 7 (-2)11 (+0) 19 (+4)9 (-1)
Skills Athletics +6, Investigation +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1900 gp.


Social Check DCs


Raer Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His white hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Raer Ilphelkiir, Male Elf Sorcerer 13
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 20 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)18 (+4) 11 (+0)14 (+2)
Skills Deception +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Aquan, Sylvan, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666666400

Possessions: 2000 gp. Blue quartz (11 gp). Silver pearl (100 gp). Deep green spinel (100 gp). Smoky quartz (50 gp). Violet garnet (1600 gp). Alexandrite (1600 gp). Lapis lazuli (11 gp). Blue quartz (11 gp). Fiery yellow corundum (1400 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Hanali, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown.

Personality: He loves telling others what to do and how they should feel about things. Erdan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Hedonist. Bonds: Rich, Attractive, Immigrant, In love. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Erdan Hanali, Male Elf Sorcerer 7
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1100 gp. Violet garnet (900 gp).


Social Check DCs


Halimath Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black armored body suit, with a simple brown line shooting up and back down. He wears a small hat to cover his moderate length blonde hair. His eyes are violet and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Halimath hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Halimath Iranapha, Male Elf Sorcerer 14
Medium (4'10") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 52 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 18 (+4)16 (+3)
Skills Acrobatics +7, Perception +9
Senses Passive Perception 19
Languages Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 200 pp. A necklace of small pink pearls (3000 gp). Jeweled anklet (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item.


Social Check DCs

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