Thamior Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in earthy colors with a green and pastel handkerchief worn on his right side. He wears his silver hair up in a very large beehive style do. His ears are large.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Athletic, Justice. Flaws: Ugly, Mundane. Bonds: Nature, Job. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 51 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: Blue diamond (2000 gp). Tourmaline (90 gp). Red-brown spinel (90 gp). Smoky quartz (80 gp). Onyx (80 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears skinny pants and wears a green and red robe with the hood down. His whole body is exceptionally muscular. His red hair is thinning but still full. His amber eyes peer out from beneath his top green hat.
Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His mother raised him in a mountain cabin. Soveliss abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Flaws: Hedonist. Bonds: Immigrant, In love, Nature, Adventurer. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 40 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Terran, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 50 pp. Chrysoprase (70 gp). Deep green spinel (100 gp). Iolite (70 gp). Black pearl (1200 gp). Jasper (70 gp). Smoky quartz (70 gp). Moonstone (70 gp). Aquamarine (1200 gp).
Varis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a white shirt with thin tan vertical stripes and brown pants. His auburn hair is styled in orderly dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a mountains tribe. He helped his mother out around the business and became quite the natural. He's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and to be a sellsword again
Flaws: Shy, Antagonistic. Bonds: Nature, Job, Rich. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 10000 sp.
Dayereth Berevan, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His hair is golden and curly. His green eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Architect again; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Military, Adventurer, Job. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 76 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (1100 gp). Brass mug with jade inlays (300 gp). Carved bone or ivory statuette (20 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (5000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears light armors faded through time and improper care. He has a long golden beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the south his family was never financially stable. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a stableman and was forced into it by his family
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Poor, Family. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 600 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Solid gold idol (1100 gp).
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