Himo Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His gray unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Disease, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 gp.
Naal Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His chestnut hair is lengthy. His eyes are likewise amber. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Disciplined. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2800 gp. Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item.
Aerdeth Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long red hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a slaver, Aerdeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Aerdeth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west
Flaws: Ugly, Selfish. Bonds: Poor, Military, Mentor. Occupation: Bowyer
Voice: American accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 20 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 70 pp. Chalcedony (70 gp). Black opal (600 gp). Rose (70 gp). Golden pearl (60 gp). Rich purple corundum (600 gp). Bloodstone (70 gp). Fiery yellow corundum (600 gp). Star rose quartz (70 gp). Malachite (10 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caeldrim Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a top hat to hide his balding. He wears large thick round spectacles.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered
History: Caeldrim was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Racist. Bonds: Rich, Job, Family. Occupation: Beggar
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 10000 cp.
Fivin Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a blue coat over a white low-cut shirt, and a feathered hat upon his head, he is not a threatening figure. He has a small bristly mustache and wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: A powerful necromancer made him what he is. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Fivin began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Cook
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 15
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 40000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
